

The graphics are also superb (but better on Genesis than Amiga, since the Amiga version is missing the background). Overall, Ocean did an excellent job with this game: the controls are responsive, the animations and scrolling are smooth, the soundtrack is perfect. A door that was leading to the room may lead to another place the next time you open it, which makes the task of visiting this vast mansion very hard. There are also plenty of secret passages and side levels. But the gameplay is nonlinear and could also be defined as "Metroidvania." Gomez can explore the house freely without needing to follow a specific order. In fact, you have to kill enemies with a jump on their heads. Things go from bad to worse when the new 'black widow' nanny, Debbie Jellinsky, launches her plan to add Fester to her collection of dead husbands. There is no shooting this is a pure platformer, with a mechanic, in part, inspired by Super Mario. Siblings Wednesday and Pugsley Addams will stop at nothing to get rid of Pubert, the new baby boy adored by parents Gomez and Morticia.

In the game, inspired by the movie of the same name released in 1991, you are Gomez, and you have to save the rest of the family: Morticia, Pugsley, Wednesday, Granny, and Uncle Fester. Ocean also made similar versions of the game for 8-bit platforms, like Commodore 64, Game Boy, ZX Spectrum, Sega Master System. The Addams Family is a licensed platformer created by Ocean for the SNES, Amiga, Atari ST in 1992.
